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Hi all.  I've been experimenting with the ThingPulse Icon64 and was curious what projects others have created for it.  Have you built animations, data displays, games, or something completely different? 

Reply with anything interesting you have done - descriptions, photos, or links to code are all great!

1 Answer

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I’ll kick things off with a project I just finished — a Conway’s Game of Life implementation for the Icon64.

I created it in three different versions to explore how the development experience changes across frameworks:

  • Arduino (C++) – using the Arduino framework.

  • ESP-IDF (C++) – a direct ESP-IDF version without Arduino overhead.

  • Rust (ESP-IDF target) – the same logic re-implemented in Rust.

All three versions share the same core logic and behavior. It was interesting to see how each environment handles things like memory layout, LED control, and button handling.

Code and details:

Preview:

Sample of Game of Life

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